A little something I wrote for The Border House:
Whenever I find myself in discussions about women in games, it seems like it’s always about getting women into more positions in the mainstream game industry. That’s all well and good and useful, but I have a better idea: why don’t we just get more women to develop indie games? It’s arguably far easier than what we’re led to believe are the traditional methods of “breaking in” — you can find free or cheap development tools for nearly any genre or style of game you fancy creating, so the only thing you need to do is make something cool and post it online. That’s it. No need to worry about getting the right degrees or jumping through dude-controlled corporate hoops. Just write a game. How hard can it be, right?
It would be lovely to see someone writing an article about some of the many active indie game developers that ARE female… quite often the feminist gamer movement immediately dismisses anything that’s indie, casual, or *gasp* “cute” to focus solely on the bigname AAA stuff…
emmy, I feel like that is true for the gaming blogosphere in general, which is one of the multitude of reasons we at TBH asked Deirdra to write for us!