Oh my. It appears as though while I wasn’t looking, a bunch of people went and blogged about Pigeons in the Park. First there was Greg Costikyan over at Play This Thing!, who’d written a lovely, analytical shpiel about Chivalry earlier; this time around, he’s just as analytical, which is exactly the kind of feedback a young and relatively inexperienced kid like me needs to get better at this art thing. Then, apparently as a result of said exposure, I found this one guy who’s apparently making a game very similar to my work in terms of design, except it’s about a young man whose father has cancer, or so I gather. In any case, I’ll be keeping an eye out for it.  And finally, it looks like Emily Short has given the game a looksie as well. This, I find very impressive in particular since, as I alluded earlier, it was her conversational IF work that played a big part in inspiring this game  in the first place.
All in all, I have to say I’m very, very flattered.