Once again, it’s been a little while since I’ve posted about Dominique Pamplemousse, considering that most of the stuff I’m doing on the project these days has been of the “siddown and do yer werk” variety. However, I did recently find some time to chat with Dan Cox of Indie Game Radio about such assorted topics as Kickstarter vs. Indiegogo, adventure games and storytelling, The Neverhood, how I’m building this game, and how it would be funny to write a game about crowdfunding.
You can check out the interview here.