Quickie LFB Update

I’ve just updated the Life Flashes By executables to use the latest (i.e. out of beta) version of the SLUDGE engine. If you’ve previously had problems running the game on your machine, they will most likely now be fixed. If not, well, don’t worry about it.

And now, back to your regularly scheduled programming.

EDIT (2011-01-28): As Rikard mentions in the comments, there was a bug in that engine version in question, so I’ve just updated it again. Whee!

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4 Responses to Quickie LFB Update

  1. Rikard says:

    Aww, too bad. I was going to tell you to wait in case you were planning that, but never got round to it. We’ll be releasing 2.0.1 tonight or tomorrow, which fixes a bug I found while playing LFB.

  2. Rikard says:

    Now SLUDGE 2.0.1 is released. You probably want to re-package your game again, to avoid that save-game bug. (To see the bug I’m referring to, exit the game from a scrolling scene, and then load it up again.)

    Sorry about that.

  3. Eek. I’ll try to do that as soon as possible, but I don’t know if I’ll have time today. *grumbles*

  4. And it’s updated. Woohoo!

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