…and it’s here!

Finally! The moment you’ve all been waiting for: Life Flashes By is now available for public consumption! Grab it here! [1]

It’s been a bit of a rough road getting this game finished, but it’s been rewarding every step of the way, and I can honestly say I’ve done my best work. I haven’t worked on a project this demanding and personal in quite some time; as you can imagine, I’m overjoyed to finally be able to have something to show for it. Meanwhile, I hope you all enjoy spending time with Charlotte and Trevin as much as I have over these past several months.

Footnotes:
  1. I’m referring to this version of the game as the beta version, but I mean “beta” in more of a Google sense than anything else. Which is to say, it’s complete, but may have bugs — hopefully not terribly serious ones, though. If you find any, please let me know about them, either by commenting or sending me a message through the contact form!
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11 Responses to …and it’s here!

  1. Nacho Pintos says:

    Amazing amount of work. Love the dialogues and the writing! I’m enjoying it ‘alot’ ;)

  2. ComradeNarf says:

    Nice work on the game, it’s really exciting to see everything come together! Voice acting, art, and music all compliment each other nicely, and I like the map/navigation system you came up with for getting about the different scenes. Bravo!

  3. KA101 says:

    Here via Shakesville; finished the first go-through about ten minutes ago.

    Good characters; I concur that Charlotte’s VA was good and I thought the artwork (backgrounds particularly) was better than KQ7.

  4. Cyrus says:

    The music reminds me of Neverhood ;)

  5. Cyrus: I’m flattered by the comparison. I’m a huge fan of the Neverhood soundtrack.

  6. Erica says:

    I have a problem if I use the windows key to go to the desktop while the game is open; my mouse pointer will get stuck in the upper left corner of my screen, and become impossible to move, so that I have to restart my computer. It also may have happened once that it just by itself went to the desktop, with the same problem with the mouse. It might be a bug? I’m running it on a rather old laptop with Windows XP.

    I’m enjoying the game. I can really relate to Charlotte. She like me in some ways.

  7. Thanks, Erica! Sounds like an engine bug; I’ll report it over at the SLUDGE forums.

  8. Ezra says:

    The character art didn’t grab me, but the writing and story were good. A favorite part, though, was the music, especially for the breakup scene.

    (Here via Shakesville, too.)

  9. decco82 says:

    I’m at the scene with the film script revision meeting at the moment, one of my favourites. Very nice dig at a certain film director! I liked the breakup scene and initial meeting with Aaron also, and Charlotte’s daughter, and well…pretty much everything except the maths lecture scene :)
    The voice acting for Charlotte is a lot better in the later scenes too, it felt a little bit too flat to me in the first couple of scenes but I like it much more as I’m further into the story. Just the writing, the music and the characters are all excellent, and the art has a quirky quality to it also(the fish in the birdfeeders and birds in the garden pond, little stuff like that).

  10. Ava Avane Dawn says:

    Wonderful game. I could so relate to Charlotte. Well thought-out, plotted, sparkling with life, truth, magic, and art. This game made me feel warm inside.

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