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	<title>Deirdra Kiai Productions</title>
	<link>http://www.deirdrakiai.com</link>
	<description>Thank you and have a lovely day.</description>
	<lastBuildDate>Sat, 10 May 2008 23:34:02 +0000</lastBuildDate>
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		<title>How is a game different from a movie?</title>
		<description>First things first: now that the deadline for artwork submissions has "passed", so to speak, I think it's time to give a tally of sorts. I have received a total of fifteen scenes, which will definitely be more than enough for what I need, so I won't accept any more ...</description>
		<link>http://www.deirdrakiai.com/2008/05/10/how-is-a-game-different-from-a-movie/</link>
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		<title>So, where&#8217;s all this artwork going, anyway?</title>
		<description>I've received nine submissions to my call for artwork so far, with a small handful of others who've said they plan to contribute as well. I have to admit, this is a lot more than I expected, though I suspect the project in question will be better for it -- ...</description>
		<link>http://www.deirdrakiai.com/2008/04/23/so-wheres-all-this-artwork-going-anyway/</link>
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		<title>Gaming Preferences Meme</title>
		<description>I came across yet another Adventure Gamers thread started by some game developer trying to solicit statistics on what people enjoy and don't enjoy in games. While I made it clear that I don't condone developing games based on such statistics, I later came back and decided to answer the ...</description>
		<link>http://www.deirdrakiai.com/2008/04/21/gaming-preferences-meme/</link>
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		<title>Isolation is the new hawt thang these days&#8230;</title>
		<description>I read a post over at Man Bytes Blog today about themes of isolation, how they're so popular in movies and such these days, and how not enough games intentionally exploit said themes, even despite the fact that games are inherently isolating. And then I felt really really good about ...</description>
		<link>http://www.deirdrakiai.com/2008/04/17/isolation-is-the-new-hawt-thang-these-days/</link>
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		<title>Attention All (Visual) Artists!</title>
		<description>Okay, so here's the thing. I've got this little strange-but-personally-meaningful game project idea that's been kicking in my head for the past little while. However, to bring it to life, I'm going to need some help. Specifically, I need some artwork. I'm trying to go for an art style that ...</description>
		<link>http://www.deirdrakiai.com/2008/03/31/attention-all-visual-artists/</link>
			</item>
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		<title>Big News!</title>
		<description>I've had my eye on Hothead Games ever since I found out that Ron Gilbert was working for them. The fact that they do episodic indie games, have a good relationship with the Telltale folks, and are based in my current hometown is nice enough, but honestly, any company that's ...</description>
		<link>http://www.deirdrakiai.com/2008/03/14/big-news/</link>
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		<title>Obligatory GDC Writeup</title>
		<description>As I mentioned earlier, last week, I went to my second GDC, which was very enjoyable, as always. Though oddly enough, this time around the actual conference sessions weren't all that interesting. Or at least, not as interesting as I remember them being last year. Maybe because game developers, by ...</description>
		<link>http://www.deirdrakiai.com/2008/02/27/obligatory-gdc-writeup/</link>
			</item>
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		<title>Being a Girl on Teh Intarweb</title>
		<description>I remember when I first started posting on message boards some time in my early teens, how people, by and large, always tended to assume I was male unless I told them otherwise. My usernames were usually on the gender-neutral side, and my writing style back then was very concise ...</description>
		<link>http://www.deirdrakiai.com/2008/02/14/being-a-girl-on-teh-intarweb/</link>
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		<title>Tweet Tweet Go The Birds</title>
		<description>Oh my. It appears as though while I wasn't looking, a bunch of people went and blogged about Pigeons in the Park. First there was Greg Costikyan over at Play This Thing!, who'd written a lovely, analytical shpiel about Chivalry earlier; this time around, he's just as analytical, which is ...</description>
		<link>http://www.deirdrakiai.com/2008/02/10/tweet-tweet-go-the-birds/</link>
			</item>
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		<title>Introducing Stage!</title>
		<description>Some time ago, I read this one rather lengthy article that compared third-person adventure games to "little theater plays with clunky movement, no dramatic camera angles and a distanced view that makes it impossible to see any facial expressions". This comparison, of course, was made with the intent of proposing ...</description>
		<link>http://www.deirdrakiai.com/2008/02/06/introducing-stage/</link>
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