Life Flashes By
The Play
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- Dragon fruit is so pretty that I almost don't want to eat it. Almost. 15 hrs ago
- I want all of the pink Legos so I can build a giant pink spaceship that is also a giant pink robot. 1 day ago
- I find it a little shocking how many Iranians I know identify as White. Admittedly, I'm only half and more visibly POC, but still... 1 day ago
- Seen on the bike path today: something that looked like a giant carrot on wheels. 2 days ago
- I'm positively intrigued by this new feminist Doctor Who blog: http://t.co/z5wGsqGR 2 days ago
- More updates...
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Category Archives: Blog Posts
Ooh, look, I’m an iOS developer now!
A couple of weekends ago, I went and got myself a (used) iPad. A little while later, using Flash CS5.5′s handy iOS export features, I managed to get this to happen: What you can’t see/hear is the old timey animation, … Continue reading
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Deliberately Monochrome
Here’s a current screenshot of the first scene of my stop motion musical point-and-click adventure game-in-progress. I wasn’t originally planning on making the game black and white, but after doing some art tests, I decided to try it out. I’m … Continue reading
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Some notes on “The Play”
First off, I’ve released a new game! It’s called “The Play”, and it’s a text-based interactive story about a theatre director trying to make sure a dress rehearsal doesn’t go horribly wrong. Except, well, there’s a bit more to it … Continue reading
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A musical adventure game… in stop motion?
Since my radio silence re: a certain new game of mine in a certain competition still isn’t over yet, I figure I ought to say something about another project I have in the works. So, the thing is, ever since … Continue reading
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Signal Boosting: Bhaloidam
My good friend Corvus Elrod has a project on Kickstarter at the moment, seeking funding for his fabulous tabletop roleplaying system. Called “Bhaloidam”, which aptly derives from the Proto-Indo-European words for “story”, “play”, and “community” (and is just a damn … Continue reading
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I made a game for work!
In what appears to be somewhat of a departure from the narrative-heavy stuff I normally do, here’s a Flash game I worked on about… sieging castles! It was made for a neat-looking upcoming documentary TV series called Battle Castle, so … Continue reading
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Bird’s Eye View, Part Deux
Following last month’s post, here is the (tentatively) complete structure of my current work in progress, which has grown a bit longer and a bit more convoluted. [1] Meanwhile, here’s a sneak peek at a completely different upcoming project, to … Continue reading
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