Monthly Archives: June 2012

Resonance, Gemini Rue, The Sea Will Claim Everything

I’ve been playing a bunch of point-and-click adventure games lately, in part because I’m working on one myself and enjoy seeking inspiration, but also because it’s nice to kick back and play a game for fun, sometimes. I don’t know … Continue reading

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The Game’s Got a Name!

It just occurred to me that I haven’t yet mentioned in this blog that my current work in progress, the stop motion musical black & white detective point-and-click adventure game for personal computers and tablets, which I’ve been harping on … Continue reading

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Why “if you don’t like it, make your own” is not a valid argument

Today, in response to critical outcry on a certain disgusting videogame trailer making rounds on the internet (relevant links here, here, and here), Tycho of Penny Arcade fame responded saying that rather than complaining about it, people should instead be … Continue reading

Posted in Blog Posts | 7 Comments