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- New bowtie, which I just learned to tie all by myself. http://t.co/esR5goPq 13 hrs ago
- I subscribe to the "learn only what you need to" philosophy of videogame programming. 21 hrs ago
- Today, I finally broke out of my Groundhog Day loop, learning many valuable lessons in the process. Also, I'm actually out of coffee today. 1 day ago
- Reading about impostor syndrome always makes me think "wait, what if I don't have impostor syndrome, but am actually an impostor?" 1 day ago
- The cutest robot I've ever drawn: http://t.co/hzJbDzcb 2 days ago
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Monthly Archives: September 2008
I don’t take seriousness seriously.
Keeping up with my contrarian tendencies to buy and play games way after they’re released rather than blow my money right away on the latest whatchamacallit like all the good fanbois are supposed to, I have finally started to play … Continue reading
Posted in Blog Posts
5 Comments
Reason #876 Why the Game Industry is Full of Stupid
I heard about this upcoming adventure game called Mata Hari some time ago, and found it rather intriguing. A Belle Époque period piece, with story-relevant gameplay innovations, designed by a pair of LucasArts veterans… sounds like a guaranteed hit for … Continue reading
Posted in Blog Posts
5 Comments
Adaptation
Another month, another Round Table topic. This time, it’s on games based on the intellectual property of Hollywood movies, the very bane of my existence. They contribute to what I believe is the continuing destructive public impression that games, rather … Continue reading
Posted in Blog Posts
7 Comments