The Last Express

August 5th, 2008

The Last Express is a remarkable classic masterpiece of a game. The rotoscoped art direction, iconic and yet realistic all at once, still looks fantastic for its 1997 technology. The setting and characters are rare and unusual for a video game, and are rife with deep historical symbolism. The fact that everything happens in real-time made me feel like I was actually there, eavesdropping on these fascinating fictional people like a fly on the wall. I came away feeling inspired to create something with a similar feeling, in my continued quest to author stories that one can truly explore.

The Last Express is a confusing mess of a game. Without the help of hints, I had no idea what to do. I hated being punished for being at the wrong place at the wrong time, or rather, for not doing the right things at the right time because I was at the wrong place when the game was telling me what the right things to do actually were. I also noticed how, as in many adventure games, the aliveness of the game would come to a grinding halt once the computer ran out of things for people to do or say at a particular point, but the fact that everything was supposed to happen in real-time exacerbated the problem for me. Plus, there was puzzle gameplay, which I can tolerate and sometimes even enjoy in normal circumstances, but which completely stresses me out if I know I’m being timed. [1] I came away with a resolve never to invoke those kinds of feelings in a creation of my own… that is, unless it became absolutely necessary for the story to convey them. But I doubt it. My true goal as an artist is to empower people, not to frustrate them.

Despite the flaws, I did stay up late at night finishing the game, just like I do with novels I find myself deeply engaged in. However, I now find myself in need of another fascinating narrative to suck myself into. Hmm…

Footnotes:
  1. I tend to get lower-than-expected scores on IQ tests for this reason.

Comments for “The Last Express”

  1. Edmundito Says:

    I was thinking about that game the other day. Where could one get it these days? Does it run on Windows XP? I’d like to check it out.

  2. Lee Says:

    I still haven’t tried installing it. I’m not sure it will install on Vista, and I’m also short on playing time right now. Still, it would be interesting to see if I can figure it out after all these years.

  3. The Management Says:

    I ran the game on Vista, so by extension, it should also run on XP. I’m aware that Vista 64-bit might have problems with some versions of the game, but I think DOSBox could potentially help if all else fails.

    Also, I bought the game on eBay.

  4. nanette Says:

    Runs just fine in XP 32-bit, no need for changing compatibility or anything else.
    Run setup.exe on CD 1 to install and you’re ready to go.
    It’s possible that after exiting the game you’ll get “application error of expressw.exe”, but that’s really harmless (just click it away) and it won’t interfere with your automatic save.

    I bought it on eBay too

  5. Cyrus Says:

    “I came away with a resolve never to invoke those kinds of feelings in a creation of my own…”

    I don’t think that was a right decision. I liked the Last Express and would be glad to see another game of that type.

  6. The Management Says:

    Er… did you read the whole thing, Cyrus?

  7. Cyrus Says:

    Sorry, missed the first part of the post. So, what can you say about your new project?

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