Final Article Time!
December 20th, 2007Finally, more than a whole two months after I released the game, the very last Adventure Architect article for Chivalry is online. A snippety snippet:
“Yet, despite this, what I find myself more concerned about is how Chivalry presents itself as an artistic experience; that is, how far does it come in reaching out and inspiring people in the same way that my favourite works of art do? Admittedly, I don’t think I’m the greatest of storytellers, and still have a long way to go before I get anywhere near where I’d like to be in that regard. That said, my impressions of my games are coloured by the fact that I know them inside and out, and therefore cannot see them as an audience would. This is where player feedback becomes important to me. It becomes my measuring stick to gauge where I am with respect to creating my ideal gaming experience, and what I can do to come closer to that ideal in future projects.”
Go on now, read the rest for some delicious postmortem goodness!

December 26th, 2007 at 6:52 pm
A nice wrap up. But how has this affected how you will procede with your art from herein?
December 27th, 2007 at 1:33 pm
Taking the feedback I got from Chivalry together with the feedback I got from Pigeons in the Park, I’m thinking that to get the kinds of responses I really, truly want, I need to be raw, personal, and emotional, and that the gameplay mechanics I choose need to facilitate the communication of the emotions I wish to convey.
That’s the general gist of the impressions I’ve gotten so far, subject to change at any point in time. I’m still processing. In any case, thanks for the thought-provoking question!
December 28th, 2007 at 6:55 pm
That’ll be interesting to see!
December 30th, 2007 at 11:48 pm
Hey! Just wanted to say that I FINALLY got around to playing pidgeons in the park. It’s really great! In some ways, I think it accomplishes more of what you were trying to do with Chivalry, but in a very tight fashion. Amazing how such a simple game can be so effective. I think you’re on to something with this one.
December 31st, 2007 at 7:33 pm
Thanks, Leopold. I’m very happy with the way it turned out, myself.