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- New bowtie, which I just learned to tie all by myself. http://t.co/esR5goPq 13 hrs ago
- I subscribe to the "learn only what you need to" philosophy of videogame programming. 22 hrs ago
- Today, I finally broke out of my Groundhog Day loop, learning many valuable lessons in the process. Also, I'm actually out of coffee today. 1 day ago
- Reading about impostor syndrome always makes me think "wait, what if I don't have impostor syndrome, but am actually an impostor?" 1 day ago
- The cutest robot I've ever drawn: http://t.co/hzJbDzcb 3 days ago
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Monthly Archives: December 2007
Final Article Time!
Finally, more than a whole two months after I released the game, the very last Adventure Architect article for Chivalry is online. A snippety snippet: “Yet, despite this, what I find myself more concerned about is how Chivalry presents itself … Continue reading
Posted in Blog Posts
5 Comments
Gaming for Introverts
Social gaming, they say, is the New Hawt Thang™ these days. Everyone’s into those newfangled MMOs, after all, so that seems to be the way you need to go as a developer in order to strike gold, isn’t it? Yet, … Continue reading
Posted in Blog Posts
5 Comments
Unresolved Endings
I had a conversation with a friend yesterday about unresolved endings in movies. Having grown up in Canada, I’m quite accustomed to the Western convention of giving stories a clear beginning, middle, and end. However, I’m also half-Persian, and the … Continue reading
Posted in Blog Posts
6 Comments