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	<title>Comments on: Chivalry is Publically Consumable</title>
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	<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/</link>
	<description>Thank you and have a lovely day.</description>
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	<item>
		<title>By: Phlegmwad</title>
		<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/comment-page-1/#comment-8717</link>
		<dc:creator>Phlegmwad</dc:creator>
		<pubDate>Sun, 09 Dec 2007 17:02:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/#comment-8717</guid>
		<description>amazing, hopefully i will write something interesting about it later.</description>
		<content:encoded><![CDATA[<p>amazing, hopefully i will write something interesting about it later.</p>
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	<item>
		<title>By: Someone</title>
		<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/comment-page-1/#comment-7331</link>
		<dc:creator>Someone</dc:creator>
		<pubDate>Sat, 20 Oct 2007 16:06:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/#comment-7331</guid>
		<description>Really great, though not as good as the absolutely legendary tgttpoacs.</description>
		<content:encoded><![CDATA[<p>Really great, though not as good as the absolutely legendary tgttpoacs.</p>
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	<item>
		<title>By: MusEditions</title>
		<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/comment-page-1/#comment-7224</link>
		<dc:creator>MusEditions</dc:creator>
		<pubDate>Sun, 14 Oct 2007 08:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/#comment-7224</guid>
		<description>Yaaaaay!!  Here a go to download land!!  Yippee!! and congratulations.  I&#039;ll come back after I&#039;ve played.
(A fan.)</description>
		<content:encoded><![CDATA[<p>Yaaaaay!!  Here a go to download land!!  Yippee!! and congratulations.  I&#8217;ll come back after I&#8217;ve played.<br />
(A fan.)</p>
]]></content:encoded>
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	<item>
		<title>By: The Management</title>
		<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/comment-page-1/#comment-7217</link>
		<dc:creator>The Management</dc:creator>
		<pubDate>Sat, 13 Oct 2007 18:37:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/#comment-7217</guid>
		<description>Rikard: Yay, glad you weren&#039;t disappointed. And I&#039;m glad you found the experiment interesting, particularly since some experimental games can turn out to be completely not fun at all.

Erwin: Yeah, I wouldn&#039;t want all games to be short, either. But I guess it&#039;s a general thing, too; I wouldn&#039;t want all games to be feature-length, particularly since I don&#039;t have time to play many of them as it is! Variety is great.

Giligan: Hey, don&#039;t worry about it. I think you did great, and some of your comments actually inspired me to put in new features.</description>
		<content:encoded><![CDATA[<p>Rikard: Yay, glad you weren&#8217;t disappointed. And I&#8217;m glad you found the experiment interesting, particularly since some experimental games can turn out to be completely not fun at all.</p>
<p>Erwin: Yeah, I wouldn&#8217;t want all games to be short, either. But I guess it&#8217;s a general thing, too; I wouldn&#8217;t want all games to be feature-length, particularly since I don&#8217;t have time to play many of them as it is! Variety is great.</p>
<p>Giligan: Hey, don&#8217;t worry about it. I think you did great, and some of your comments actually inspired me to put in new features.</p>
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		<title>By: Giligan</title>
		<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/comment-page-1/#comment-7214</link>
		<dc:creator>Giligan</dc:creator>
		<pubDate>Sat, 13 Oct 2007 16:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/#comment-7214</guid>
		<description>Great to hear. Just wish I could have been of more beta-testing help, computer problems and my own lack of bug-finding skill hindered me. Now to get a perfect skill from Lord Horrible for killing the Queen!</description>
		<content:encoded><![CDATA[<p>Great to hear. Just wish I could have been of more beta-testing help, computer problems and my own lack of bug-finding skill hindered me. Now to get a perfect skill from Lord Horrible for killing the Queen!</p>
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	<item>
		<title>By: Erwin</title>
		<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/comment-page-1/#comment-7213</link>
		<dc:creator>Erwin</dc:creator>
		<pubDate>Sat, 13 Oct 2007 14:35:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/#comment-7213</guid>
		<description>Refreshing and inspiring game. The multiple paths and the possibility to steer the game to an end within 2 minutes makes it more of a casual game that you can play again and again when you have some time to spare. I wouldn&#039;t want all my adventures that way (even though my spare time is often limited), but I did enjoy it very much.</description>
		<content:encoded><![CDATA[<p>Refreshing and inspiring game. The multiple paths and the possibility to steer the game to an end within 2 minutes makes it more of a casual game that you can play again and again when you have some time to spare. I wouldn&#8217;t want all my adventures that way (even though my spare time is often limited), but I did enjoy it very much.</p>
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		<title>By: Rikard</title>
		<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/comment-page-1/#comment-7208</link>
		<dc:creator>Rikard</dc:creator>
		<pubDate>Sat, 13 Oct 2007 10:46:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/#comment-7208</guid>
		<description>I should clarify the above comment. I mean that I generally prefer to have a fixed storyline, and that Chivalry hasn&#039;t changed my mind in that regard, so as a game I think I still prefer Cubert. But it was still enjoyable to play, and a bit interesting as an experiment.</description>
		<content:encoded><![CDATA[<p>I should clarify the above comment. I mean that I generally prefer to have a fixed storyline, and that Chivalry hasn&#8217;t changed my mind in that regard, so as a game I think I still prefer Cubert. But it was still enjoyable to play, and a bit interesting as an experiment.</p>
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		<title>By: Rikard</title>
		<link>http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/comment-page-1/#comment-7207</link>
		<dc:creator>Rikard</dc:creator>
		<pubDate>Sat, 13 Oct 2007 10:39:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/10/13/chivalry-is-publically-consumable/#comment-7207</guid>
		<description>Played it!

You were right - the lack of backgrounds didn&#039;t bother me at all when I played the game. If I hadn&#039;t looked at the screenshots, I probably wouldn&#039;t even have noticed.

I&#039;m still not at all convinced that multiple paths is a good idea, but I enjoyed it. There are not many games that give us the opportunity to sing along. :)</description>
		<content:encoded><![CDATA[<p>Played it!</p>
<p>You were right &#8211; the lack of backgrounds didn&#8217;t bother me at all when I played the game. If I hadn&#8217;t looked at the screenshots, I probably wouldn&#8217;t even have noticed.</p>
<p>I&#8217;m still not at all convinced that multiple paths is a good idea, but I enjoyed it. There are not many games that give us the opportunity to sing along. <img src='http://www.deirdrakiai.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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