Chivalry is (mostly) Done!
September 25th, 2007I’m very, very proud to announce that yesterday, I finally finished scripting for Chivalry is Not Dead. This marks an approximately six-month development time, which is the shortest I’ve ever spent on a game containing more than one scene. Definitely a good pace at which to be working, given that I’ve got other things I need to be doing in the meantime.
Hence, to commemorate this momentous event, I’ve decided to unveil the official website for the game, complete with pretty screenshots. Give it a looksie.
Also, now that scripting is finished, it’s now time for the moment that many of you seem to be most excited for: beta testing! That’s right, once again, I’m going to need a handful of people to look over the game in its present incarnation and let me know what they like about it, what I can improve about it (within reason), and whether I’ve made any glaring mistakes. If this sounds like something you can do sometime before my projected release date of Saturday, October 13, send me an e-mail either using the contact form on this website or through “me at deirdrakiai dot com”. And, uh, be sure to tell me a little about yourself and what kind of computer you’ll be using, if I don’t know already.

September 25th, 2007 at 1:53 pm
Yay!
*twiddles thumbs in anticipation* (I may not get to play it until Christmas, though, since I’m on a Mac.)
I am slightly disappointed by the backgrounds in the screenshots, though.
September 25th, 2007 at 2:06 pm
Aww. Well, to justify your slight disappointment, I deliberately wanted to keep the backgrounds simple and sketchy for this game. The focus is, after all, on the characters.
Hope you’ll end up enjoying the game nevertheless. I wish I could make it cross-platform, but WME is far more flexible and easy to use than Lassie at this point in time, so we’ll either have to wait until the former supports more platforms or the latter becomes more fully-featured.
September 25th, 2007 at 2:41 pm
Congratulations, dear. looking forward to testing it for you.
September 25th, 2007 at 7:51 pm
I can’t wait until I get to talk to the ambiguously gendered emo kid!
I’d love to beta test your game, however I’m crazy busy right now and don’t think I’d really have the time I should devote to it. That said, if you really need someone I’d be happy to help out what I can. Put me at the bottom of your list!
Congratulations on the milestone! (Liked your site intro too. Well put.)
September 26th, 2007 at 7:42 pm
Oooh, do we get to cheer the ambiguously-gendered emo kid up? And would that be considered good or evil?
Congratulations on being very near the end.
September 26th, 2007 at 9:09 pm
LOL! Well, you do get to annoy him/her by acting irritatingly cheerful, if that counts.
October 1st, 2007 at 11:06 am
The game might run on a Mac with Wine. I know there are only some 3d features that don’t run on Wine, but I don’t know much about the Mac version.
October 1st, 2007 at 11:18 am
Well, turning off the advanced graphical features makes the game run just fine, albeit with less anti-aliasing. Anyone want to try it out?
October 4th, 2007 at 6:57 pm
I’ve been anticipating a new release for a while. I can’t wait!