Monthly Archives: September 2007

Chivalry is (mostly) Done!

I’m very, very proud to announce that yesterday, I finally finished scripting for Chivalry is Not Dead. This marks an approximately six-month development time, which is the shortest I’ve ever spent on a game containing more than one scene. Definitely … Continue reading

Posted in Blog Posts | 9 Comments

Bad Attitudes and Schooling

Leopold McGinnis, author of Game Quest and friend of yours truly, has recently written a new novella called Bad Attitude. Being the huge Leopold fangirl I am, I bought a copy as soon as it was available (and was even … Continue reading

Posted in Blog Posts | 4 Comments

A Verbose Vacation

I finally got around to finishing The Longest Journey, a very popular classic adventure game from about eight years ago that people have been exhorting me to play for ages, because, y’know, it’s a storytelling marvel and stuff. Last month … Continue reading

Posted in Blog Posts | 13 Comments

Just Like Monkey Island

For the three people reading this blog who paid attention to the fact that I’ve become Adventure Developers‘s new feature editor, you may or may not have noticed that I’ve already begun using the site as a soapbox for my … Continue reading

Posted in Blog Posts | 5 Comments