Monthly Archives: August 2007

Seattle Quest: A Retrospective

For those who hadn’t heard me say so elsewhere, I attended PAX in Seattle over the weekend. It brought to mind a smaller, friendlier E3, which is certainly an improvement in my eyes, particularly given the complete lack of booth … Continue reading

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Article Time Again, Oh My!

My latest Adventure Architect article is the one that’s taken me the longest to write, but it also happens to be my favourite so far. Hopefully, you’ll all agree, as it delves into the wonderful world of interactive characters. Obligatory … Continue reading

Posted in Blog Posts | 6 Comments

Game Music and Fun with Journalism

The blog MusEditions wrote a fascinating little piece about music in computer games, and Cubert and TGTTPOACS are mentioned therein. I tend to agree with the author in that a game’s music is truly a huge factor that increases my … Continue reading

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Bullies and Other Nuisances

Kickaha over at the Adventure Developers forums posted a very nice writeup of When We Were Kids. One thing it highlighted was uncertainty as to whether the game had a moral it wished to convey, or whether it was simply … Continue reading

Posted in Blog Posts | 6 Comments