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	<title>Comments on: Fun Times at GDC</title>
	<atom:link href="http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/</link>
	<description>videogame development from the margins</description>
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		<title>By: Kroms</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1797</link>
		<dc:creator>Kroms</dc:creator>
		<pubDate>Sun, 18 Mar 2007 17:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1797</guid>
		<description>Must have been fun. I find the lack of pictures saddening, though (which is pretty unlike Dave Gilbert&#039;s site).</description>
		<content:encoded><![CDATA[<p>Must have been fun. I find the lack of pictures saddening, though (which is pretty unlike Dave Gilbert&#8217;s site).</p>
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		<title>By: John Green</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1782</link>
		<dc:creator>John Green</dc:creator>
		<pubDate>Fri, 16 Mar 2007 02:11:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1782</guid>
		<description>Sometimes I wish games like that would have additional modes of play that WOULD let you explore an environment. It could be an unlockable option, like you can only free roam a level after completing it, but that would still be something.</description>
		<content:encoded><![CDATA[<p>Sometimes I wish games like that would have additional modes of play that WOULD let you explore an environment. It could be an unlockable option, like you can only free roam a level after completing it, but that would still be something.</p>
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		<title>By: Dave Gilbert</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1768</link>
		<dc:creator>Dave Gilbert</dc:creator>
		<pubDate>Tue, 13 Mar 2007 18:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1768</guid>
		<description>He referred to Farcry, and how beautiful it was and how he just wanted to wander around and explore.  &quot;But, &quot; he lamented. &quot;I couldn&#039;t take five steps without some asshole trying to blow my head off.&quot;

I see his point. :)</description>
		<content:encoded><![CDATA[<p>He referred to Farcry, and how beautiful it was and how he just wanted to wander around and explore.  &#8220;But, &#8221; he lamented. &#8220;I couldn&#8217;t take five steps without some asshole trying to blow my head off.&#8221;</p>
<p>I see his point. <img src='http://www.deirdrakiai.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: The Management</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1766</link>
		<dc:creator>The Management</dc:creator>
		<pubDate>Tue, 13 Mar 2007 16:19:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1766</guid>
		<description>What he meant by &quot;challenges&quot; were things that obstruct your progress in the game, i.e. completing such challenges successfully earns you the right to keep playing. Remove that, and you have something akin to virtual tourism. Which is actually quite fun in and of itself, or so he would argue.</description>
		<content:encoded><![CDATA[<p>What he meant by &#8220;challenges&#8221; were things that obstruct your progress in the game, i.e. completing such challenges successfully earns you the right to keep playing. Remove that, and you have something akin to virtual tourism. Which is actually quite fun in and of itself, or so he would argue.</p>
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		<title>By: Kejero</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1765</link>
		<dc:creator>Kejero</dc:creator>
		<pubDate>Tue, 13 Mar 2007 15:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1765</guid>
		<description>&quot;an MC is a hip hop rhymer. RAPPERS ARE NOT MC&#039;S. MC&#039;s are from the Hip Hop Genre, Which is completely different than Rap. Rappers rhyme about gold jewelry, loose women, and gang-banging on machine-produced beats. MC&#039;s rhyme about real life, everday life, on beats produced by DJ&#039;s. an MC(master of ceremones or Mic Controller) is the main man of the hip hop show/album&quot;

...Now it makes sense.

Games without challenges? Is that just a matter of defining &quot;challenge&quot;, or actually games without anything remotely like a challenge? It&#039;s just that I can&#039;t possibly imagine such a thing?</description>
		<content:encoded><![CDATA[<p>&#8220;an MC is a hip hop rhymer. RAPPERS ARE NOT MC&#8217;S. MC&#8217;s are from the Hip Hop Genre, Which is completely different than Rap. Rappers rhyme about gold jewelry, loose women, and gang-banging on machine-produced beats. MC&#8217;s rhyme about real life, everday life, on beats produced by DJ&#8217;s. an MC(master of ceremones or Mic Controller) is the main man of the hip hop show/album&#8221;</p>
<p>&#8230;Now it makes sense.</p>
<p>Games without challenges? Is that just a matter of defining &#8220;challenge&#8221;, or actually games without anything remotely like a challenge? It&#8217;s just that I can&#8217;t possibly imagine such a thing?</p>
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		<title>By: John Green</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1764</link>
		<dc:creator>John Green</dc:creator>
		<pubDate>Tue, 13 Mar 2007 15:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1764</guid>
		<description>I&#039;m like a bad penny. I always turn up.</description>
		<content:encoded><![CDATA[<p>I&#8217;m like a bad penny. I always turn up.</p>
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	<item>
		<title>By: Dave Gilbert</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1759</link>
		<dc:creator>Dave Gilbert</dc:creator>
		<pubDate>Mon, 12 Mar 2007 13:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1759</guid>
		<description>I still have to play YOUR games too.</description>
		<content:encoded><![CDATA[<p>I still have to play YOUR games too.</p>
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	<item>
		<title>By: Dave Gilbert</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1758</link>
		<dc:creator>Dave Gilbert</dc:creator>
		<pubDate>Mon, 12 Mar 2007 13:13:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1758</guid>
		<description>Also three, yes.  Nice meeting you too, Deidra. 

And yeesh, John.  You have a way of popping up everywhere I go.  *wave*</description>
		<content:encoded><![CDATA[<p>Also three, yes.  Nice meeting you too, Deidra. </p>
<p>And yeesh, John.  You have a way of popping up everywhere I go.  *wave*</p>
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		<title>By: John Green</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1749</link>
		<dc:creator>John Green</dc:creator>
		<pubDate>Sat, 10 Mar 2007 20:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1749</guid>
		<description>Also yes.</description>
		<content:encoded><![CDATA[<p>Also yes.</p>
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	<item>
		<title>By: Rikard</title>
		<link>http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/comment-page-1/#comment-1747</link>
		<dc:creator>Rikard</dc:creator>
		<pubDate>Sat, 10 Mar 2007 16:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.deirdrakiai.com/2007/03/09/fun-times-at-gdc/#comment-1747</guid>
		<description>Yes.</description>
		<content:encoded><![CDATA[<p>Yes.</p>
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