Three Dimensions of Reading Break

February 20th, 2007

At the moment, I’ve got a nice week off from the sturm und drang of school, which means that I finally get to play a bunch of games I’ve been neglecting. I’ve just started Zelda: Twilight Princess, which is excellent - I really like its atmosphere and the controls don’t feel all that gimmicky, either. I’ve also been chugging along at Phoenix Wright 2, which is good over-the-top fun as always. Though, for some reason, the English translation of this game bothers me more than that of the first one did. Maybe it’s because I have a personal bias against the use of the word “alright” instead of “all right”…

Furthermore, I’ve been teaching myself how to use OGRE, because, y’know, 3D gaming is, like, totally the way of the future. Not that I’m completely giving up the 2D world or anything like that; it’s just that both have their strengths and weaknesses, and I feel it’s necessary as a game designer slash programmer to familiarize oneself with both.

In non-gaming-related news, I’ve recently switched from Trillian to Miranda for my instant messaging-related needs. I’ve been a devout user of the former for years, even going so far as to pay for it once; however, it hardly ever gets updated, and had quite a few bugs with its MSN implementation, which I was kind of getting sick of. Miranda, on the other hand, does get updated on a regular basis, and is far more minimalistic, yet still very nice and customizable. And functional too, at that.

Comments for “Three Dimensions of Reading Break”

  1. Leopold Says:

    Do people still instant message?

  2. The Management Says:

    Did people ever stop instant messaging?

  3. Lizzdmc Says:

    Miranda is awesome!!! I love it!

  4. ComradeNarf Says:

    Ha, Miranda! I’m so happy. I really didn’t like Trillian, and find Miranda to be loads better. You’ll have to keep us posted on your Ogre progress!

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