Monthly Archives: January 2007

What I’ve been up to…

I’ve been tinkering around with the Lassie engine for the past few days, because I’ve somehow gotten it into my head that I want to try my hand at making adventure games that run in Flash. So far, it’s really … Continue reading

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Oh, My Eyes!

You may or may not have noticed that after over a year of using the same white-on-black colour scheme on this blog, I’ve gone and changed it to a bright-greenish-yellow-and-purple. Nine out of ten pianists agree that it hurts the … Continue reading

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On Constraints

One thing I’m finding extremely important in game design is the ability to work with constraints. I’ve continuously been seeing all too many young hopefuls like myself striving to create the Next Big Thing That Will Revolutionize The Industry And … Continue reading

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Wii-ness (and music)

As you can imagine from my last post, I’ve been keeping myself quite busy with my new Wii. It’s wonderful. I’ve fallen absolutely madly in love with it. I can’t possibly imagine playing games with a normal controller again. I … Continue reading

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