Facetious Nonsense
November 23rd, 2006Last month, I said I was going to make something and release it on November 23. And considering that today actually is November 23, allow me to finally unveil… Facetious Nonsense: An Adventure in Text!
That’s right, folks. Somewhere along the way, I decided to make a browser-based text adventure. I figured it would give me licence to explore a larger number of crazy situations and locations without having to go through all the trouble of creating art assets for them. Plus, if I were making a graphical adventure, I’d certainly want to make original music for it, but I can’t because I left my trusty MIDI keyboard in Vancouver.
Anyway, this little game of sorts is not really all that much of a game in that all you really do is explore - there really is no goal to speak of. It’s pretty Choose-Your-Own-Adventure-esque in nature, and very similar to a couple of well-loved gameish things I programmed on my TI-83 back in high school. Except somewhat more wordy and descriptive and perhaps even a little bit deep and meaningful, owing to the fact that I can fit more words into an HTML file than I can on a teeny little calculator screen. In any case, I hope you all enjoy it.
Oh, and I also turn twenty-one today, in the event that anyone actually cares.
