IGDA, yay!
Last Tuesday, I went to my first-ever IGDA chapter meeting in San Francisco. Mind you, I’ve never even been to an IGDA meeting in Vancouver or anywhere else for that matter, so this was my first-ever IGDA chapter meeting, period. It was interesting, to say the least, especially given that the presentation pertained to Telltale and CSI: 3 Dimensions of Murder.
I don’t really have all that much to say, especially given that Heather wrote all about that particular evening already. [1] So, uh, go read that instead.
Footnotes:
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- And then proceeded to consistently misspell my name, but oh well. ↩
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One thing both you and Heather failed to mention – for us uneducated fools – is what IGDA stands for. Google to the rescue! Interesting.
I thought that was common knowledge. Oops. If any other uneducated fools walk in here, it’s the International Game Developers Association.
Even after reading more about it, I don’t think I’d heard about it before. I’m a member of the IDRS, though.
Is it anything like the GDC?
When I get around to actually going to a GDC, I’ll let you know.
Deal.