Archive for September 11th, 2006

Time Travel

This evening, I played Cubert Badbone after not having touched it for ages, or at least what seems like ages. I can’t believe it’s already been four years since I made that game, and at the same time, I can’t believe how much I’ve grown up since then.

Playing games you made a long time ago kind of feels like coming across a box of your old school stuff, and seeing the drawings and writings you made back when you were a kid. On one hand, you cringe a bit because of their relatively terrible quality compared to what you’re capable of making now. On the other hand, you feel all happy and fuzzy because they bring back so many happy, fuzzy memories of the time you made them.

But wait! There’s more…

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