Generosity is still contagious.
December 31st, 2005A new version of The Interview is up, complete with more of that tasty anti-aliased goodness you saw in the newest version of Cubert Badbone, as well as improved character-following scripting and the removal of that taunting “coming sometime in 2004″ message from the end credits. I sort of redesigned the TGTTPOACS splash-screeny website as well, but only because I wanted a site with a blue background, considering that all my other sites have a black background and I like to have variety.
Once I finish that darn game that takes place on a cruise ship, I plan on making a SLUDGE beginner’s guide. Many of us SLUDGE veterans have discussed the possibility of a SLUDGE beginner’s guide in the past, but we’ve all been too busy making games to actually do so. This time, I promise I’ll do my best to get one started and finished, seeing as I have a not-so-secret love for writing documentation, especially if I’m allowed enough leeway to insert sarcastic little quips throughout.
The website that hosts this beginner’s guide, of course, will have a green background.

December 31st, 2005 at 6:08 am
Excellent idea! But DO try to get your hands on a pretty green. An ugly green could easily ruin it. And then you’ve done it.
Oh and happy new year. May 2006 be the year that brings us love, happiness, and your darn game!
January 1st, 2006 at 2:19 am
Haha, if all goes well, a March 14 release might actually be feasible…
January 2nd, 2006 at 8:50 am
nice design! i like the blue version. where’s the background story gone to?
yeah, march would be nice! and i’m still offering my translation skills for a german version of the game, if you want even for a 2-language-release in march
.
(perhaps that allows me to peek into your famous game even sooner!!)
and after having seen the blue, i’m sure you’ll be able to choose a nice green, too…
January 3rd, 2006 at 2:34 pm
“Many of us SLUDGE veterans have discussed the possibility of a SLUDGE beginner’s guide in the past”
Yes… Guilty. But I got pretty much nowhere with my attempt and don’t think anything of the sort will ever come from me. I’d be willing to proofread etc, though, if you go ahead with it.
Should the green be pretty or Sludge coloured…?
January 3rd, 2006 at 5:04 pm
Could you try March 8th? Its my birthday! Keep those monkeys at the typewriters at it!
January 4th, 2006 at 2:43 am
But March 14 is Pi Day!
gudrun, I’ll contact you about translating once I start recruiting beta testers. That goes for anyone else who’d like to do a translation, by the by.
January 4th, 2006 at 2:52 am
Just curious… Are you planning on making a talkie version?
January 4th, 2006 at 11:14 am
I thought about it, but decided that it would be too much time and effort and delay the game’s progress even more.
Oh well. Maybe sometime far off into the future.
January 5th, 2006 at 2:39 am
I’m saving it for the end as well, but I definitely intend to do it. Good voice acting can raise a game’s level intensely. Of course, bad acting could ruin it. But that’s when optional voices come in handy, I suppose.
January 5th, 2006 at 6:23 am
Leave me the work of the guide :P.
January 7th, 2006 at 5:11 am
looking forward to that! greets from far-away-vienna (this time luckily without any snow…)
January 10th, 2006 at 12:34 pm
Why are you arresting me? The rooster TOLD me to do it, I swear!
Hey, like, people
So, like, I’m going to, like, see how many, like, times I can, like, say “like”, like, in a, like, sentance.
Anyway, like, Deirdra Kiai says she is going to release a, like, SLUDGE Beginner’s Guide. Like.
Isn&#…
January 11th, 2006 at 12:19 pm
I take it you like the idea, then?
January 14th, 2006 at 6:59 am
Click the link, it’s a trackback.