This month marks the fifteenth anniversary of the Secret of Monkey Island. This game, of course, means a lot to me, as it was solely responsible for starting my lifelong obsession with LucasArts adventure games… actually, no, that was Full Throttle. But what the heck, it STILL means a lot to me.
I didn’t play Monkey Island until 1997, seven years after its release. I got it as part of a LucasArts Archives boxed set. The Secret of Monkey Island and its sequel, Monkey Island 2: LeChuck’s Revenge were bundled together on one CD, along with a demo of the all-new Curse of Monkey Island (which I, of course, ended up buying later). I remember falling completely and utterly in love with these games, especially with the first one. I remember spending ages trying to figure out how to get the storekeeper to take you to the Swordmaster of MelĂ©e Island, and then realising that “oh, I’m actually supposed to FOLLOW him”. Ah, good times, good times.
I also remember going to Disneyland a couple of years later and riding Pirates of the Caribbean, the ride that inspired the Monkey Island series. I remember thinking that someday I wanted to make a movie based on Monkey Island, because that was around the time I wanted to be a filmmaker. Mind you, this was WAY before the actual Pirates of the Caribbean movie was even made…
Mighty Birthday to this game!
Cake, now!